My name is Miguel, I'm 28 years old and I was born in Valencia (Spain). Since I was a child I have been passionate about video games and as I played and growing up I began to see this medium as something more than pure entertainment and more as a medium for art and expression. After studying Microcomputer systems and networks I decided to porsue my dream of not only play videogames but also create them. I studied a Bachelor's degree of Design and Development of Video Games at Jaume I University (Castellón, Spain).
In my free time I like to play videogames alone or with my friends, do lives on twitch doing no-hit challenges, watch films and series, read sci-fi and fantasy novels and continue learning about videogame development and design.
Miguel Martínez Martínez
miguelmartinezmartinez95@gmail.com
Here are some of my highlighted programming skills
I taught programming classes in Minecraft Education to children between 6 and 9 years old and mobile application development classes in App Inventor and Thunkable to teenagers.
I worked at Mind Trips during my extracurricular internship, and I had the opportunity to participate in my first professional project developed in Unreal Engine.
I was part of the IT team for almost two years providing user support, managing, setting and configuring the various network services available at La Fe Health Research Institute.
Here I improved my programming skills that I started to develop in my network studies and developed basic skills about art, design and narrative in videogames. I developed advanced knowledge abaut data structures and algorithms, artificial intelligence and Unity 3D.
During these studies I learned about communication networks, their protocols and the services they offer. I also learned how to create and configure servers in Windows Server (Active Directory) and Ubuntu. On top of that I started to learn programming with Python.
Radio presenter of the radio prograam "Refugio 101" broadcasted on the radio station of the Jaume I University alogn with other colleagues of the videogames degree. In this program we talked about current events in the videogames industry as well as analyze games or talk about related topics.
Some of these projects are college work and my thesis, but you can also find some personal projects.
An adventure/puzzle game developed with Unity 2D for a college project.
Unannounced videogame in which I participated when I did my extracurricular internship at Mind Trips.
Program that displays Silent Hill 2 game information in real time.
A procedural terrain generator that emulates minecraft terrain using Perlin noise 2D and 3D.
Survive the zombie apocalypse as long as you can while trying to escape through the city's sewers in this game inspired by flappy bird and resident evil.
A short comical visual novel about trick-or-treating on the Halloween's night
My bachelor's thesis